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Crysis 3 dx10 patch v1.2 password
Crysis 3 dx10 patch v1.2 password












  1. Crysis 3 dx10 patch v1.2 password driver#
  2. Crysis 3 dx10 patch v1.2 password windows#

Crysis 3 dx10 patch v1.2 password driver#

While some of DXVK's feature requirements have been lifted in order to allow it to run, note that limitations of this driver may still cause some games to crash or render incorrectly, while others (such as The Witcher 3) were tested successfully. Lavapipe can now be used with DXVK by manually setting the VK_ICD_FILENAMES environment variable. This should fix issues where games try using Lavapipe over a proper driver on some setups with recent Mesa versions and then crash due to hitting an unsupported texture format. Software-only Vulkan implementations such as Lavapipe are no longer reported to the application as long as there is a Vulkan-capable GPU present on the system.

crysis 3 dx10 patch v1.2 password

This is mostly intended as a workaround for games that do not work correctly at high frame rates, but can also be controlled with an environment variable. This may help with games that are limited by vertical synchronization, DXGI frame latency settings, or external frame limiters that operate on vkAcquireNextImageKHR (PR #2075).

  • Reduced presentation latency by up to one frame under some circumstances.
  • Implemented Conservative Rasterization for supported GPUs, which allows enabling the Nvidia ShadowLibs option in Final Fantasy XV and possibly similar options in other games.
  • Note that Nier videos currently do not work with Proton for other reasons. This is needed for videos in Nier Replicant to play back ( #2048), and may also be required for Contra: Rogue Corps ( #1676).

    crysis 3 dx10 patch v1.2 password

  • Implemented basic support for various subsampled YUV texture formats such as NV12, which is used for video playback in some games, as well as basic support for ID3D11VideoProcessor APIs.
  • Note that this should not impact visual quality since the game only uses MSAA for full-screen passes where it has no effect ( #1216, #2136).
  • World of Final Fantasy: Forcibly disable MSAA to work around game bugs.
  • Risen 3: Fixed crash on Nvidia GPUs ( #2154).
  • GTA IV: Fixed broken app profile that would break the game on Nvidia GPUs.
  • Far Cry 5 and other Dunia Engine games: Fixed various issues due to uninitialized memory (PR #2137).
  • Far Cry 1: Spoof Nvidia GPU in order to enable higher-quality water rendering.
  • Earth Defense Force 5: Work around performance issues caused by the game frequently turning vertical synchronization on and off between frames ( #2127).
  • This may be more efficient compared to the winpthreads implementation in mingw builds.

    Crysis 3 dx10 patch v1.2 password windows#

    Reimplemented locking primitives based on Windows SRW locks.Removed some workarounds for very old Mesa versions (19.0 and older).This can reduce memory usage and the number of image copies necessary to move data between the CPU and GPU, and fixes severe performance issues in Roblox on Nvidia GPUs. Rewrote the way staging textures are handled in D3D11.Fixed a number of performance and stability issues introduced with the D3D9 locking rewrite in 1.9 ( #2142, #2149, #2150, #2164, #2168).Sine Mora EX: Added 60 FPS lock ( #2261).Shin Megami Tensei 3: Fixed hang when entering save room ( #2161).Payday: Fix flickering reflections ( #2259).Note that the game itself has further issues loading certain parts of the game, which do not appear to be related to wine or DXVK in any way. Pathfinder: Wrath of the Rightous: Fixed GPU hang in loading screen.Paranormal Files: Fix black screen ( #2192).Need For Speed Heat: Fixed ground textures rendering incorrectly ( #1764).Fantasy Grounds: Fix incorrect rendering ( #2251).

    crysis 3 dx10 patch v1.2 password

    The game still crashes when loading battles due to running out of address space.

  • Total War Medieval 2: Fixed black lines on the world map ( #2258) and settings text ( #2247).
  • Crysis 3, Homefront The Revolution: Worked around poor performance ( #2256) ( #2241).
  • Call of Cthulhu: Fixed reflection rendering ( #2248).
  • Fixed various issues when the d3d11.relaxedBarriers option is enabled.
  • Fixed various issues when the d3d9.evictManagedTexturesOnUnlock option is enabled.
  • Fixed various failures in wine's D3D9 tests.













  • Crysis 3 dx10 patch v1.2 password